Core Beliefs of Blood Sorcery


Blood Sorcery Paths & Rituals

This is a list of all allowed Blood Sorcery Paths in Nocturne. Any Paths can be Primary, if there is a proper justification for it, though some may be restricted at CC.

<aside>

Any Paths/Rituals in blue have received edits.

Any Paths/Rituals in green are new.

</aside>

<aside>

Any use of Path of Mercury/Praapti and Celerity in the same turn can instantly kill/retire a character, as they both slow down time and break space by teleporting a character, heavily interfering with the laws of physics in a way similar to the simultaneous use of Tempocelerity. In certain, unfortunate cases, they simply teleport through the time-space continuum, creating a localized paradox that eliminates them, or worse.

However, as a one and only warning (and to allow some sickass “Instant Transmission during combat” bullshit, note of the Chronicler), the first time one attempts to do such a suicidal feat, they merely get the Out of the Timeline flaw.

</aside>


Abyss Mysticism


Dur-An-Ki/Assamite Sorcery


Koldunic Sorcery


Necromancy


Setite Sorcery